This (along with two other cards) is Realmwright. It doesn't appear very menacing. It's a 1/1 for 1 mana... but it allows mono-blue decks to reliably play finishers from another color. Yes, it's fragile... but is there anything your opponent can really do after you put a solid finisher on the board, aside from an uncounterable board sweeper? Sure it's gimmicky, but I just can't resist it. I love playing mono-colored decks (particularly blue) and this is just icing on that oh-so-sweet color pie.
In limited, this guy is more powerful. It makes casting cards in your guild colors much, much easier if one of those colors happens to be blue. And since removal spells are... well... limited in limited, this forces the opponent to make a difficult choice unless he/she has repeatable removal or pingers... take out the Realmwright or take out the creature(s) you cast off of it.
To view a Gatecrash spoiler, you can visit mtgsalvation.com. Enjoy!
A n00b examines and blogs about professional Magic: the Gathering... Hopefully, he learns something in the process.
Thursday, January 17, 2013
Wednesday, January 16, 2013
New deck bursts onto the scene in GP: Atlantic City
The deck features soulbond creatures, Geist of Saint Traft, Invisible Stalker, Rancor, and Increasing Savagery. The hexproof nature of many of the creatures in the deck make them ideal targets for auras. What makes it doubly interesting is a card that was spoiled for Gatecrash recently. Take a look: Glaring Spotlight.
Friday, January 11, 2013
Return to Paper Magic
To say that Magic is a difficult game to master would risk understating that fact. It is a game with enough strategic depth to challenge chess players, even those at the Master and Grandmaster level.
To play a game in a format entirely different than what you are accustomed to requires still more skill. Such is the case with Magic: the Gathering Online. While it has been my method of choice for playing the game for a good while, the interface has caused me to make foolish play mistakes time and time again.
That is my reasoning for wanting to return to the paper form. Cost-wise, I will be spending more, but it will also give me the opportunity to spend time and network with like-minded people. I'd like to put SOME effort into MTGO, but I believe my time is better spent playing paper Magic.
That changes very little as far as this blog is concerned. Hopefully, that will actually mean more content. My lack of activity over the past several months has been due primarily to spending a lot of time playing Diablo III. Now that I have a computer that can run it fairly well, even without overclocking, I find it quite enjoyable.
With that out of the way, I wish everyone a belated merry Christmas and happy New Year!
To play a game in a format entirely different than what you are accustomed to requires still more skill. Such is the case with Magic: the Gathering Online. While it has been my method of choice for playing the game for a good while, the interface has caused me to make foolish play mistakes time and time again.
That is my reasoning for wanting to return to the paper form. Cost-wise, I will be spending more, but it will also give me the opportunity to spend time and network with like-minded people. I'd like to put SOME effort into MTGO, but I believe my time is better spent playing paper Magic.
That changes very little as far as this blog is concerned. Hopefully, that will actually mean more content. My lack of activity over the past several months has been due primarily to spending a lot of time playing Diablo III. Now that I have a computer that can run it fairly well, even without overclocking, I find it quite enjoyable.
With that out of the way, I wish everyone a belated merry Christmas and happy New Year!
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